- 01Setting Up (What You'll Need)
- 02Creating Variables
- 03Conditionals (if Statements)
- 04Loops (for Statements)
- 05Creating Functions
- 06Working with Arrays
- 07Working with Objects
- 08Loops (while Statements)
- 09Working with Strings
- 10Using Classes (Object-Oriented Programming)
- 11Error Handling (try...catch)
- 12Destructuring and the Spread Syntax
- 13Async Code (Promise / async & await)
- 14Advanced Array Methods (filter and reduce)
- 15The switch Statement
- 16The Ternary Operator
- 17Inheritance (Extending Classes)
- 18How to Write Comments
- 19Logical Operators (AND, OR, NOT)
- 20Constants (Making Read-Only Values with const)
- 21Splitting and Joining Strings (split and join)
- 22Null-Safe Syntax (?? and ?.)
- 23Searching Arrays and Collections (includes and find)
- 24Transforming Arrays with map
- 25Two-Dimensional Arrays (Table-Shaped Data)
- 26Building a Custom Error Class
- 27Default Arguments (Setting Initial Values for Parameters)
- 28Using Set (Collections)
- 29Verifying Correctness with assert (Your First Step Into Testing)
- 30Higher-Order Functions (Passing a Function as an Argument)
- 31Stacks and Queues (Basic Data Structures)
- 32The Basics of Type Conversion (Casting)
- 33Introduction to Regular Expressions (Pattern Matching)
- 34The Binary Search Algorithm
- 35Building a Caesar Cipher (a Letter-Shifting Cipher)
- 36Understanding How Bubble Sort Works
- 37Building and Displaying Dates (Basic Year/Month/Day Operations)
- 38Writing Several Unit Tests Together (Multiple Test Cases)
- 39Speeding Up Calculations with Memoization (Caching)
- 40Normalizing Strings (trim and Case Unification)
- 41The Difference Between Shallow Copy and Deep Copy
- 42The Basics of Enums (Enumerated Types)
- 43Flattening Arrays (flatten)
- 44Reversing a String and Checking for a Palindrome
- 45Pairing Up Two Arrays (a zip Operation)
- 46Rounding Numbers (floor, ceil, and round)
- 47Multi-Line Strings (Template Literals)
- 48Returning Multiple Values from a Function (Array Destructuring)
- 49Finding the GCD and LCM (the Euclidean Algorithm)
- 50Formatting Numbers (Digit Alignment and Decimal Precision)
- 51Cleanup Processing with try/catch/finally
- 52Writing Type-Agnostic, General-Purpose Functions
- 53The Basics of Map (an Object for Key-Value Pairs)
- 54Generating Random Numbers
- 55Bitwise Operations (AND, OR, XOR, and Shift Operations)
- 56Using static (Static Class Properties and Methods)
- 57Waiting a Fixed Amount of Time (setTimeout and await)
- 58Watch Out for Floating-Point Rounding Error
- 59Transforming and Flattening at Once with flatMap()
- 60FizzBuzz (the Classic Practice Problem)
- 61Checking Whether a Number Is Prime
- 62Set Operations with Set (Union, Intersection, and Difference)
- 63Converting Number Bases (Binary and Hexadecimal)
- 64Checking That Brackets Match (an Application of Stacks)
- 65Checking for an Anagram
- 66Checking Whether a Year Is a Leap Year
- 67Converting Temperature (Celsius ⇄ Fahrenheit)
- 68Finding the Prime Factorization
- 69[Applied] Build a Simple To-Do List Tool
Loops (while Statements)
In this lesson you'll learn about repeating with JavaScript's while statement, and understand the difference from for statements so you can choose the right one. This is for people searching "JavaScript while statement usage" or "JavaScript while vs for."
A while statement repeats "for as long as the condition holds." It's written as while (condition) { ... }, and unlike a for statement, it's often used when the number of repetitions isn't known ahead of time. The basic rule of thumb: use a for loop when you already know the "ending condition," and a while loop when you "don't know when it will end."
The sample code loops only while the count variable is less than 5, increasing its value by 1 with count++ inside the loop. The condition is evaluated at the top of the loop every time, and the moment it becomes false, the loop exits and execution moves to the next line. Keeping this "the condition is checked every time" flow in mind makes it easier to understand.
A common stumbling block is forgetting to update the variable involved in the condition inside the loop, creating an "infinite loop." If you deliberately use a condition like while (true), you must make sure to include a break somewhere inside the loop to exit it. If the browser seems frozen, suspect this first.
In real development, while statements shine in situations where you don't know the end condition ahead of time — a game's main loop, or code that waits until a response comes back from a server. The idea behind while loops is also commonly used as the foundation for programs that wait for user input.
Besides the ordinary form that checks the condition first, there's also a do...while form that always runs the body at least once before checking the condition. This is useful for situations like "show a message at least once, then ask whether to continue."
To exit a loop early based on a condition, you can use break; to skip just that one iteration, you can use continue. These are important tools for controlling repeated processing in fine detail, and they work in both while loops and for loops.
💡 Anything passed to console.log() appears in the output below.
