- 01Setting Up (What You'll Need)
- 02Creating Variables
- 03Conditionals (if Statements)
- 04Loops (for Statements)
- 05Creating Functions
- 06Working with Arrays
- 07Working with Objects
- 08Loops (while Statements)
- 09Working with Strings
- 10Using Classes (Object-Oriented Programming)
- 11Error Handling (try...catch)
- 12Destructuring and the Spread Syntax
- 13Async Code (Promise / async & await)
- 14Advanced Array Methods (filter and reduce)
- 15The switch Statement
- 16The Ternary Operator
- 17Inheritance (Extending Classes)
- 18How to Write Comments
- 19Logical Operators (AND, OR, NOT)
- 20Constants (Making Read-Only Values with const)
- 21Splitting and Joining Strings (split and join)
- 22Null-Safe Syntax (?? and ?.)
- 23Searching Arrays and Collections (includes and find)
- 24Transforming Arrays with map
- 25Two-Dimensional Arrays (Table-Shaped Data)
- 26Building a Custom Error Class
- 27Default Arguments (Setting Initial Values for Parameters)
- 28Using Set (Collections)
- 29Verifying Correctness with assert (Your First Step Into Testing)
- 30Higher-Order Functions (Passing a Function as an Argument)
- 31Stacks and Queues (Basic Data Structures)
- 32The Basics of Type Conversion (Casting)
- 33Introduction to Regular Expressions (Pattern Matching)
- 34The Binary Search Algorithm
- 35Building a Caesar Cipher (a Letter-Shifting Cipher)
- 36Understanding How Bubble Sort Works
- 37Building and Displaying Dates (Basic Year/Month/Day Operations)
- 38Writing Several Unit Tests Together (Multiple Test Cases)
- 39Speeding Up Calculations with Memoization (Caching)
- 40Normalizing Strings (trim and Case Unification)
- 41The Difference Between Shallow Copy and Deep Copy
- 42The Basics of Enums (Enumerated Types)
- 43Flattening Arrays (flatten)
- 44Reversing a String and Checking for a Palindrome
- 45Pairing Up Two Arrays (a zip Operation)
- 46Rounding Numbers (floor, ceil, and round)
- 47Multi-Line Strings (Template Literals)
- 48Returning Multiple Values from a Function (Array Destructuring)
- 49Finding the GCD and LCM (the Euclidean Algorithm)
- 50Formatting Numbers (Digit Alignment and Decimal Precision)
- 51Cleanup Processing with try/catch/finally
- 52Writing Type-Agnostic, General-Purpose Functions
- 53The Basics of Map (an Object for Key-Value Pairs)
- 54Generating Random Numbers
- 55Bitwise Operations (AND, OR, XOR, and Shift Operations)
- 56Using static (Static Class Properties and Methods)
- 57Waiting a Fixed Amount of Time (setTimeout and await)
- 58Watch Out for Floating-Point Rounding Error
- 59Transforming and Flattening at Once with flatMap()
- 60FizzBuzz (the Classic Practice Problem)
- 61Checking Whether a Number Is Prime
- 62Set Operations with Set (Union, Intersection, and Difference)
- 63Converting Number Bases (Binary and Hexadecimal)
- 64Checking That Brackets Match (an Application of Stacks)
- 65Checking for an Anagram
- 66Checking Whether a Year Is a Leap Year
- 67Converting Temperature (Celsius ⇄ Fahrenheit)
- 68Finding the Prime Factorization
- 69[Applied] Build a Simple To-Do List Tool
FizzBuzz (the Classic Practice Problem)
In this lesson you'll tackle FizzBuzz, the classic programming-learning problem, to deepen your understanding of conditionals. This is for people searching "JavaScript FizzBuzz solution" who landed here.
FizzBuzz is a classic programming-learning problem. You print numbers in order starting from 1, but print "Fizz" instead for a multiple of 3, "Buzz" instead for a multiple of 5, and "FizzBuzz" instead for a multiple of both. It's perfect practice for conditionals, and it's well known as the first exercise tackled in many introductory programming books and training courses.
The sample code loops from 1 to 15 with a for statement, performing three kinds of checks with if / else if. The key point is that the check for "a multiple of 15 (a multiple of both)" is written first — if you check for multiples of 3 first instead, 15 would be shown as "Fizz" rather than "FizzBuzz."
Simple as it is, getting the order of conditions wrong means it won't work correctly, which is why this problem is often used in interviews and training to check someone's grasp of programming fundamentals. It's known as a kind of rite-of-passage problem that comes up often even in someone's very first programming interview. It's also good practice for internalizing how the remainder operator % works.
Similar rule-based decision logic applies in real projects too — calculating discount conditions, judging a game score, and more. It looks like a simple problem, but it's a subject well suited to testing your computer-science fundamentals — the skill of correctly designing the order of conditionals.
💡 Anything passed to console.log() appears in the output below.
