- 01Environment Setup (what you'll need)
- 02Variables and print()
- 03Conditionals (if statements)
- 04Loops (for statements)
- 05Writing Your First Function
- 06Working with Lists
- 07Working with Dictionaries (dict)
- 08Loops (while statements)
- 09Working with Strings
- 10Introducing Classes (Object-Oriented Programming)
- 11Error Handling (try...except)
- 12List Comprehensions
- 13Generators and yield
- 14File Handling Basics
- 15The match Statement (Python's switch)
- 16The Conditional (Ternary) Expression
- 17Inheritance (Extending a Class)
- 18Writing Comments
- 19Logical Operators (and, or, not)
- 20Constants (values you agree not to change)
- 21Splitting and Joining Strings (split, join)
- 22Writing None-Safe Code
- 23Searching a List (in and finding the next match)
- 24Transforming a List with map()
- 25Two-Dimensional Lists (grid-shaped data)
- 26Writing a Custom Exception Class
- 27Default Arguments (initial parameter values)
- 28Working with Sets
- 29Checking Correctness with assert (your first step into testing)
- 30Higher-Order Functions (passing a function as an argument)
- 31Stacks and Queues (basic data structures)
- 32Type Conversion (casting) Basics
- 33Intro to Regular Expressions (pattern matching)
- 34The Binary Search Algorithm
- 35Building a Caesar Cipher (a character-shifting cipher)
- 36Understanding How Bubble Sort Works
- 37Building and Displaying Dates (basic year/month/day operations)
- 38Writing Multiple Test Cases Together
- 39Speeding Up Calculations with Memoization (caching)
- 40Normalizing Strings (strip, unifying case)
- 41Shallow Copy vs. Deep Copy
- 42Enum (Enumerated Types) Basics
- 43Flattening a List
- 44Reversing a String and Checking for Palindromes
- 45Pairing Up Two Lists (the zip operation)
- 46Rounding Numbers (floor, ceil, round)
- 47Multi-Line Strings (triple quotes)
- 48Functions That Return Multiple Values (tuples)
- 49Finding the GCD and LCM (the Euclidean algorithm)
- 50Formatting Numbers (padding digits, decimal places)
- 51Cleanup Logic with try/except/finally
- 52Writing Type-Agnostic Functions
- 53The with Statement (Context Managers) Basics
- 54Generating Random Numbers
- 55Bitwise Operators (AND, OR, XOR, shifts)
- 56Class Variables and @staticmethod Basics
- 57Waiting for a Fixed Amount of Time (time.sleep)
- 58Watch Out for Floating-Point Rounding Errors
- 59Type Hints Basics
- 60FizzBuzz (the classic practice problem)
- 61Checking Whether a Number Is Prime
- 62Set Operations (union, intersection, difference)
- 63Converting Number Bases (binary, hex)
- 64Checking Balanced Parentheses (an application of stacks)
- 65Checking Whether Two Words Are Anagrams
- 66Checking Whether a Year Is a Leap Year
- 67Converting Temperature (Celsius to Fahrenheit)
- 68Prime Factorization
- 69[Applied] Build a Household Budget Tool
Two-Dimensional Lists (grid-shaped data)
This lesson covers working with two-dimensional lists in Python, so you can represent table- or grid-shaped data. It's written for anyone searching "Python 2D list tutorial" or "Python nested list".
Putting a list inside a list lets you represent a "grid" with rows and columns — this is called a two-dimensional list. You access it with two indexes, like grid[row][column]. It's the basic idea behind representing a game board with coordinates, or spreadsheet-like data.
The sample code creates a 3×2 two-dimensional list called grid, and retrieves the value at row 2, column 3 with grid[1][2]. Using for row in grid: to pull out each row, and ",".join(map(str, row)) to display it neatly, is a common pattern when inspecting the contents of a 2D list.
A common beginner mistake is reversing the order of the row and column indexes. Writing grid[column][row] instead accesses a value at an unintended position. If you want more serious numerical computation, a dedicated library called NumPy is also commonly used — it's faster than 2D lists and comes with far more convenient features.
When the number of rows and columns isn't known ahead of time, you'll sometimes build the list up dynamically instead. Two-dimensional lists show up constantly in programs that manage grid-shaped data — image processing, game boards, and more.
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