- 01Environment Setup (what you'll need)
- 02Variables and print()
- 03Conditionals (if statements)
- 04Loops (for statements)
- 05Writing Your First Function
- 06Working with Lists
- 07Working with Dictionaries (dict)
- 08Loops (while statements)
- 09Working with Strings
- 10Introducing Classes (Object-Oriented Programming)
- 11Error Handling (try...except)
- 12List Comprehensions
- 13Generators and yield
- 14File Handling Basics
- 15The match Statement (Python's switch)
- 16The Conditional (Ternary) Expression
- 17Inheritance (Extending a Class)
- 18Writing Comments
- 19Logical Operators (and, or, not)
- 20Constants (values you agree not to change)
- 21Splitting and Joining Strings (split, join)
- 22Writing None-Safe Code
- 23Searching a List (in and finding the next match)
- 24Transforming a List with map()
- 25Two-Dimensional Lists (grid-shaped data)
- 26Writing a Custom Exception Class
- 27Default Arguments (initial parameter values)
- 28Working with Sets
- 29Checking Correctness with assert (your first step into testing)
- 30Higher-Order Functions (passing a function as an argument)
- 31Stacks and Queues (basic data structures)
- 32Type Conversion (casting) Basics
- 33Intro to Regular Expressions (pattern matching)
- 34The Binary Search Algorithm
- 35Building a Caesar Cipher (a character-shifting cipher)
- 36Understanding How Bubble Sort Works
- 37Building and Displaying Dates (basic year/month/day operations)
- 38Writing Multiple Test Cases Together
- 39Speeding Up Calculations with Memoization (caching)
- 40Normalizing Strings (strip, unifying case)
- 41Shallow Copy vs. Deep Copy
- 42Enum (Enumerated Types) Basics
- 43Flattening a List
- 44Reversing a String and Checking for Palindromes
- 45Pairing Up Two Lists (the zip operation)
- 46Rounding Numbers (floor, ceil, round)
- 47Multi-Line Strings (triple quotes)
- 48Functions That Return Multiple Values (tuples)
- 49Finding the GCD and LCM (the Euclidean algorithm)
- 50Formatting Numbers (padding digits, decimal places)
- 51Cleanup Logic with try/except/finally
- 52Writing Type-Agnostic Functions
- 53The with Statement (Context Managers) Basics
- 54Generating Random Numbers
- 55Bitwise Operators (AND, OR, XOR, shifts)
- 56Class Variables and @staticmethod Basics
- 57Waiting for a Fixed Amount of Time (time.sleep)
- 58Watch Out for Floating-Point Rounding Errors
- 59Type Hints Basics
- 60FizzBuzz (the classic practice problem)
- 61Checking Whether a Number Is Prime
- 62Set Operations (union, intersection, difference)
- 63Converting Number Bases (binary, hex)
- 64Checking Balanced Parentheses (an application of stacks)
- 65Checking Whether Two Words Are Anagrams
- 66Checking Whether a Year Is a Leap Year
- 67Converting Temperature (Celsius to Fahrenheit)
- 68Prime Factorization
- 69[Applied] Build a Household Budget Tool
Watch Out for Floating-Point Rounding Errors
This lesson covers the rounding errors that arise when a computer handles decimals, so you understand where to be careful in amount calculations. It's written for anyone searching "Python 0.1 0.2 floating point error".
Because computers represent decimals in binary, even a simple calculation like 0.1 + 0.2 can come out slightly off from exactly 0.3. Display it, and you can see the error directly; compare it, and it comes out False. This isn't unique to Python — it's a consequence of how computers work in general, shared across many programming languages.
The sample code shows that running 0.1 + 0.2 produces the error-laden value 0.30000000000000004, and that comparing 0.1 + 0.2 == 0.3 comes out False. It's one of the first surprises many beginners encounter, and it's an eye-opening experience that overturns the assumption that "a computer's arithmetic is always exact."
When floating-point error is a real problem, like amount calculations, you need a workaround — using the decimal module, for example. There's also a function, math.isclose(), that assumes this error exists and compares "are these close enough?" rather than "are these exactly equal?"
In accounting systems and e-commerce price calculations, this kind of error can produce unexpected discrepancies in amounts, so real-world code commonly uses a dedicated library or integer-based arithmetic instead. Accounting for this characteristic is essential.
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