- 01Getting Started
- 02Your First Output (cout)
- 03Variables and Types (int/double/string/bool)
- 04Conditionals (if statements)
- 05Loops (for statements)
- 06Writing a Function
- 07Working with Arrays
- 08Loops (while statements)
- 09Pointer Basics
- 10References
- 11Classes (Object-Oriented Programming)
- 12Constructors and Destructors
- 13Inheritance
- 14Using vector (the Standard Library)
- 15String Manipulation (string)
- 16Structs (struct)
- 17Error Handling (try/catch)
- 18The Ternary Operator
- 19The switch Statement
- 20[Applied] Build a Mini Inventory Management System
Inheritance
This lesson covers inheritance, a mechanism for creating a new class that inherits an existing class's functionality. It's for anyone searching "C++ inheritance usage."
Use the form class Child : public Parent { ... } to inherit. A subclass can use its parent class's members directly, add its own members, and override (replace) member functions.
The example inherits class Animal with class Dog : public Animal, overriding speak() with dog-specific content.
A common early mistake is forgetting the public keyword. Writing class Dog : Animal without public defaults to private inheritance, which can produce unintended behavior.
In real projects, a common pattern is inheriting a class with a shared trait, like "animal," while implementing a different sound for each specific animal.
๐งช This site can't compile or run C++ directly, so it checks on the spot whether what you typed matches the reference code (scoring happens entirely in your browser โ nothing is sent anywhere).
