- 01Getting Started
- 02Your First Output (puts)
- 03Working with Variables
- 04Conditionals (if statements)
- 05Loops
- 06Writing a Method (Function)
- 07Working with Arrays
- 08Loops (while statements)
- 09Classes (Object-Oriented Programming)
- 10Error Handling (begin...rescue)
- 11Handy Array Methods
- 12Recursive Functions
- 13Using the Standard Library
- 14The case/when Statement
- 15The Ternary Operator
- 16Inheritance (Extending a Class)
- 17Writing Comments
- 18Logical Operators (AND, OR, NOT)
- 19Constants (names starting with a capital)
- 20Splitting and Joining Strings (split, join)
- 21Writing nil-Safe Code
- 22Searching an Array (include?)
- 23Transforming an Array (map)
- 24Two-Dimensional Arrays (Tabular Data)
- 25Writing a Custom Exception Class
- 26Default Parameter Values
- 27Working with Set
- 28Testing with Your Own assert Method
- 29Higher-Order Functions (Passing a Block)
- 30Stacks and Queues (Basic Data Structures)
- 31Type Conversion (Casting) Basics
- 32Intro to Regular Expressions (Pattern Matching)
- 33The Binary Search Algorithm
- 34Building a Caesar Cipher (a Character-Shifting Cipher)
- 35Understanding How Bubble Sort Works
- 36Building and Displaying Dates (Basic Year/Month/Day Operations)
- 37Writing Multiple Test Cases Together
- 38Speeding Up Calculations with Memoization (Caching)
- 39Normalizing Strings (strip, Unifying Case)
- 40Shallow Copy vs. Deep Copy
- 41Enum Basics
- 42Flattening an Array
- 43Reversing a String and Checking for Palindromes
- 44Pairing Up Two Arrays (the zip operation)
- 45Rounding Numbers (floor, ceil, round)
- 46Multi-Line Strings (Heredoc)
- 47Methods That Return Multiple Values
- 48Finding the GCD and LCM
- 49Formatting Numbers (Padding Digits, Decimal Places)
- 50Cleanup Logic with begin/rescue/ensure
- 51Methods That Work with Any Type
- 52File Reading and Writing Basics
- 53Generating Random Numbers
- 54Bitwise Operators (AND, OR, XOR, shifts)
- 55Reading Command-Line Arguments
- 56Waiting for a Fixed Amount of Time (sleep)
- 57Watch Out for Floating-Point Rounding Errors
- 58Reading from Standard Input
- 59FizzBuzz (the Classic Practice Problem)
- 60Checking Whether a Number Is Prime
- 61Set Operations with Set (Union, Intersection, Difference)
- 62Converting Number Bases (Binary, Hex)
- 63Checking Balanced Parentheses (an Application of Stacks)
- 64Checking Whether Two Words Are Anagrams
- 65Checking Whether a Year Is a Leap Year
- 66Converting Temperature (Celsius to Fahrenheit)
- 67Prime Factorization
- 68[Applied] Build a Simple Inventory Management Tool
Checking Whether a Number Is Prime
In this lesson you will learn the algorithm for testing whether a number is prime and understand how to make it efficient. This is for anyone searching for "Ruby prime number check".
To decide whether a number is prime (divisible only by 1 and itself), check whether it divides evenly by anything from 2 up to its square root. If nothing divides it, it is prime.
The sample code loops over (2..Math.sqrt(n)), which effectively covers only "up to the square root". Computing the square root with Math.sqrt(n) and looping over that range is the key idea.
A common stumbling block for beginners is understanding why the square root is enough. Any pair of numbers that multiply to give the value always has one member at or below the square root and the other at or above it, so checking up to the square root covers every case.
This is an important mathematical property that also underpins cryptography, and good practice at designing an efficient test. There is a more advanced technique, the Sieve of Eratosthenes, for finding many primes efficiently at once.
๐งช This site can't compile or run Ruby directly, so it checks on the spot whether what you typed matches the reference code (scoring happens entirely in your browser โ nothing is sent anywhere).
